Zones are areas of the map with their own rules: no fighting in a safezone, soldiers and military loot in a military zone.
Zone kinds
| Safezone | Players inside cannot be hurt, infected do not spawn, and nothing within 10 blocks can be looted. |
|---|---|
| Military | Infected spawn in military gear (1 in 4), the loot is military, enemy soldiers patrol. |
| Police | Infected spawn in police gear (1 in 4); city streets are police zones. |
| Radiation, scary, border | Decimation's own kinds, set by server admins. Our generator does not place them. |
Where you find them
| Survivor camps, city refuges | Safezone |
|---|---|
| Military bases, airports, wasteland districts | Military |
| City streets | Police |
Safezone rules
- A player inside cannot be attacked by anyone, and takes no damage.
- Traders can never be attacked, inside or outside.
- Leaving starts 20 seconds of grace against other players, counted down in chat.
- Infected do not spawn inside.
Tip
In a fight? A safezone does not protect a player whose combat timer is running: the protection comes back once the fight is over.
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